RNG Structure |
Namespace: OpenCvSharp
The RNG type exposes the following members.
Name | Description | |
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Equals(Object) | Indicates whether this instance and a specified object are equal. (Overrides ValueTypeEquals(Object).) | |
Equals(RNG) | Indicates whether the current object is equal to another object of the same type. | |
Fill |
Fills arrays with random numbers.
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Gaussian |
Returns the next random number sampled from the Gaussian distribution.
The method transforms the state using the MWC algorithm and returns the next random number
from the Gaussian distribution N(0,sigma) . That is, the mean value of the returned random
numbers is zero and the standard deviation is the specified sigma.
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GetHashCode | Returns the hash code for this instance. (Overrides ValueTypeGetHashCode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Next |
updates the state and returns the next 32-bit unsigned integer random number
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Run | ||
Run(UInt32) |
returns a random integer sampled uniformly from [0, N).
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ToByte |
(byte)RNG.next()
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ToDouble |
returns a next random value as double (System.Double)
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ToInt16 |
(short)RNG.next()
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ToInt32 |
(int)RNG.next()
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ToSByte |
(sbyte)RNG.next()
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ToSingle |
returns a next random value as float (System.Single)
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ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) | |
ToUInt16 |
(ushort)RNG.next()
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ToUInt32 |
(uint)RNG.next()
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Uniform(Double, Double) |
returns uniformly distributed double-precision floating-point random number from [a,b) range
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Uniform(Int32, Int32) |
returns uniformly distributed integer random number from [a,b) range
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Uniform(Single, Single) |
returns uniformly distributed floating-point random number from [a,b) range
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Name | Description | |
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Equality | ||
(RNG to Byte) |
(byte)RNG.next()
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(RNG to SByte) |
(sbyte)RNG.next()
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(RNG to UInt16) |
(ushort)RNG.next()
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(RNG to Int16) |
(short)RNG.next()
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(RNG to UInt32) |
(uint)RNG.next()
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(RNG to Int32) |
(int)RNG.next()
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(RNG to Single) |
returns a next random value as float (System.Single)
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(RNG to Double) |
returns a next random value as double (System.Double)
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Inequality |