RNG Methods |
The RNG type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals(Object) | Indicates whether this instance and a specified object are equal. (Overrides ValueTypeEquals(Object).) | |
| Equals(RNG) | Indicates whether the current object is equal to another object of the same type. | |
| Fill |
Fills arrays with random numbers.
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| Gaussian |
Returns the next random number sampled from the Gaussian distribution.
The method transforms the state using the MWC algorithm and returns the next random number
from the Gaussian distribution N(0,sigma) . That is, the mean value of the returned random
numbers is zero and the standard deviation is the specified sigma.
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| GetHashCode | Returns the hash code for this instance. (Overrides ValueTypeGetHashCode.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Next |
updates the state and returns the next 32-bit unsigned integer random number
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| Run | ||
| Run(UInt32) |
returns a random integer sampled uniformly from [0, N).
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| ToByte |
(byte)RNG.next()
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| ToDouble |
returns a next random value as double (System.Double)
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| ToInt16 |
(short)RNG.next()
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| ToInt32 |
(int)RNG.next()
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| ToSByte |
(sbyte)RNG.next()
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| ToSingle |
returns a next random value as float (System.Single)
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| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) | |
| ToUInt16 |
(ushort)RNG.next()
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| ToUInt32 |
(uint)RNG.next()
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| Uniform(Double, Double) |
returns uniformly distributed double-precision floating-point random number from [a,b) range
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| Uniform(Int32, Int32) |
returns uniformly distributed integer random number from [a,b) range
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| Uniform(Single, Single) |
returns uniformly distributed floating-point random number from [a,b) range
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