| Cv2RQDecomp3x3 Method (InputArray, OutputArray, OutputArray, OutputArray, OutputArray, OutputArray) |
Computes RQ decomposition of 3x3 matrix
Namespace:
OpenCvSharp
Assembly:
OpenCvSharp (in OpenCvSharp.dll) Version: 1.0.0
Syntax public static Vec3d RQDecomp3x3(
InputArray src,
OutputArray mtxR,
OutputArray mtxQ,
OutputArray qx = null,
OutputArray qy = null,
OutputArray qz = null
)
Public Shared Function RQDecomp3x3 (
src As InputArray,
mtxR As OutputArray,
mtxQ As OutputArray,
Optional qx As OutputArray = Nothing,
Optional qy As OutputArray = Nothing,
Optional qz As OutputArray = Nothing
) As Vec3d
public:
static Vec3d RQDecomp3x3(
InputArray^ src,
OutputArray^ mtxR,
OutputArray^ mtxQ,
OutputArray^ qx = nullptr,
OutputArray^ qy = nullptr,
OutputArray^ qz = nullptr
)
static member RQDecomp3x3 :
src : InputArray *
mtxR : OutputArray *
mtxQ : OutputArray *
?qx : OutputArray *
?qy : OutputArray *
?qz : OutputArray
(* Defaults:
let _qx = defaultArg qx null
let _qy = defaultArg qy null
let _qz = defaultArg qz null
*)
-> Vec3d
Parameters
- src
- Type: OpenCvSharpInputArray
3x3 input matrix. - mtxR
- Type: OpenCvSharpOutputArray
Output 3x3 upper-triangular matrix. - mtxQ
- Type: OpenCvSharpOutputArray
Output 3x3 orthogonal matrix. - qx (Optional)
- Type: OpenCvSharpOutputArray
Optional output 3x3 rotation matrix around x-axis. - qy (Optional)
- Type: OpenCvSharpOutputArray
Optional output 3x3 rotation matrix around y-axis. - qz (Optional)
- Type: OpenCvSharpOutputArray
Optional output 3x3 rotation matrix around z-axis.
Return Value
Type:
Vec3d[Missing <returns> documentation for "M:OpenCvSharp.Cv2.RQDecomp3x3(OpenCvSharp.InputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray)"]
See Also