![]() | FileNode Methods |
The FileNode type exposes the following members.
Name | Description | |
---|---|---|
![]() | AllocGCHandle |
Pins the object to be allocated by cvSetData.
(Inherited from DisposableObject.) |
![]() | AllocMemory |
Allocates the specified size of memory.
(Inherited from DisposableObject.) |
![]() | Begin |
returns iterator pointing to the first node element
|
![]() | Dispose |
Releases the resources
(Inherited from DisposableObject.) |
![]() | Dispose(Boolean) |
Releases the resources
(Inherited from DisposableObject.) |
![]() | DisposeManaged |
Releases managed resources
(Inherited from DisposableObject.) |
![]() | DisposeUnmanaged |
Releases unmanaged resources
(Overrides DisposableCvObjectDisposeUnmanaged.) |
![]() | End |
returns iterator pointing to the element following the last node element
|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize |
Destructor
(Inherited from DisposableObject.) |
![]() | GetEnumerator |
Get FileNode iterator
|
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | NotifyMemoryPressure |
Notifies the allocated size of memory.
(Inherited from DisposableObject.) |
![]() | ReadDMatch |
Reads the node element as DMatch
|
![]() | ReadDMatches |
Reads the node element as DMatch[]
|
![]() | ReadDouble |
Reads the node element as Double
|
![]() | ReadFloat |
Reads the node element as Single (float)
|
![]() | ReadInt |
Reads the node element as Int32 (int)
|
![]() | ReadKeyPoint |
Reads the node element as KeyPoint
|
![]() | ReadKeyPoints |
Reads the node element as KeyPoint[]
|
![]() | ReadMat |
Reads the node element as Mat
|
![]() | ReadPoint |
Reads the node element as Point
|
![]() | ReadPoint2d |
Reads the node element as Point2d
|
![]() | ReadPoint2f |
Reads the node element as Point2f
|
![]() | ReadPoint3d |
Reads the node element as Point3d
|
![]() | ReadPoint3f |
Reads the node element as Point3f
|
![]() | ReadPoint3i |
Reads the node element as Point3i
|
![]() | ReadRange |
Reads the node element as Range
|
![]() | ReadRaw |
Reads node elements to the buffer with the specified format
|
![]() | ReadRect |
Reads the node element as Rect
|
![]() | ReadRect2d |
Reads the node element as Rect2d
|
![]() | ReadRect2f |
Reads the node element as Rect2f
|
![]() | ReadScalar |
Reads the node element as Scalar
|
![]() | ReadSize |
Reads the node element as Size
|
![]() | ReadSize2d |
Reads the node element as Size2d
|
![]() | ReadSize2f |
Reads the node element as Size2f
|
![]() | ReadSparseMat |
Reads the node element as SparseMat
|
![]() | ReadString |
Reads the node element as String
|
![]() | ReadVec2b |
Reads the node element as Vector
|
![]() | ReadVec2d |
Reads the node element as Vector
|
![]() | ReadVec2f |
Reads the node element as Vector
|
![]() | ReadVec2i |
Reads the node element as Vector
|
![]() | ReadVec2s |
Reads the node element as Vector
|
![]() | ReadVec2w |
Reads the node element as Vector
|
![]() | ReadVec3b | |
![]() | ReadVec3d |
Reads the node element as Vector
|
![]() | ReadVec3f |
Reads the node element as Vector
|
![]() | ReadVec3i |
Reads the node element as Vector
|
![]() | ReadVec3s |
Reads the node element as Vector
|
![]() | ReadVec3w |
Reads the node element as Vector
|
![]() | ReadVec4b |
Reads the node element as Vector
|
![]() | ReadVec4d |
Reads the node element as Vector
|
![]() | ReadVec4f |
Reads the node element as Vector
|
![]() | ReadVec4i |
Reads the node element as Vector
|
![]() | ReadVec4s |
Reads the node element as Vector
|
![]() | ReadVec4w |
Reads the node element as Vector
|
![]() | ReadVec6b |
Reads the node element as Vector
|
![]() | ReadVec6d |
Reads the node element as Vector
|
![]() | ReadVec6f |
Reads the node element as Vector
|
![]() | ReadVec6i |
Reads the node element as Vector
|
![]() | ReadVec6s |
Reads the node element as Vector
|
![]() | ReadVec6w |
Reads the node element as Vector
|
![]() | ThrowIfDisposed |
If this object is disposed, then ObjectDisposedException is thrown.
(Inherited from DisposableObject.) |
![]() | ToDouble |
Returns the node content as double
|
![]() | ToInt32 |
Returns the node content as an integer. If the node stores floating-point number, it is rounded.
|
![]() | ToMat |
Returns the node content as OpenCV Mat
|
![]() | ToSingle |
Returns the node content as System.Single
|
![]() | ToString |
Returns the node content as text string
(Overrides ObjectToString.) |