The CvWindow type exposes the following members.
Methods
Name | Description | |
---|---|---|
AllocGCHandle |
Pins the object to be allocated by cvSetData.
(Inherited from DisposableObject.) | |
AllocMemory |
Allocates the specified size of memory.
(Inherited from DisposableObject.) | |
Close |
Destroys this window.
| |
CreateTrackbar(String, CvTrackbarCallback) |
Creates the trackbar and attaches it to this window
| |
CreateTrackbar(String, Int32, Int32, CvTrackbarCallback) |
Creates the trackbar and attaches it to this window
| |
CreateTrackbar2 |
Creates the trackbar and attaches it to this window
| |
DestroyAllWindows |
Destroys all the opened HighGUI windows.
| |
DisplayOverlay |
Display text on the window's image as an overlay for delay milliseconds. This is not editing the image's data. The text is display on the top of the image.
| |
DisplayStatusBar | ||
Dispose |
Releases the resources
(Inherited from DisposableObject.) | |
Dispose(Boolean) |
Clean up any resources being used.
(Overrides DisposableObjectDispose(Boolean).) | |
Equals | (Inherited from Object.) | |
Finalize |
Destructor
(Inherited from DisposableObject.) | |
GetHashCode | (Inherited from Object.) | |
GetProperty |
Get Property of the window
| |
GetType | (Inherited from Object.) | |
GetWindowByName |
Retrieves a created window by name
| |
LoadWindowParameters |
Load parameters of the window.
| |
MemberwiseClone | (Inherited from Object.) | |
Move |
Sets window position
| |
NotifyMemoryPressure |
Notifies the allocated size of memory.
(Inherited from DisposableObject.) | |
Resize |
Sets window size
| |
SaveWindowParameters |
Save parameters of the window.
| |
SetProperty |
Set Property of the window
| |
ShowImage |
Shows the image in this window
| |
ShowImages(CvArr) | ||
ShowImages(IEnumerableCvArr, IEnumerableString) | ||
ThrowIfDisposed |
If this object is disposed, then ObjectDisposedException is thrown.
(Inherited from DisposableObject.) | |
ToString | (Inherited from Object.) | |
WaitKey |
Waits for a pressed key
| |
WaitKey(Int32) |
Waits for a pressed key
|
See Also